Priced per set,
not per seat.
Credits are spent producing a set. Changing your mind afterwards re‑renders it, and that’s free.
Pricing
Priced per set,
not per seat.
Revisions don’t cost anything — changing a headline re‑renders the set, it doesn’t start a new one.
Free
See what it does with your own screens.
- Every kit
- The full editor
- Watermarked exports
Indie
For shipping your own apps.
- 30 credits a month
- No watermark
- Every size the stores ask for
Studio
For teams shipping client work.
- 250 credits a month
- Priority rendering
- Unlimited projects, API access
Questions
Before you start.
Do I need to be a designer?
No. You upload the screens you already have, pick a kit, and the set comes back composed — headlines, layout, colour, device treatment. If you can take a screenshot you can ship a set.
Will my app still look like my app?
Yes. Your interface is placed, never repainted. An image model would redraw your UI into something that merely resembles it; here the model only decides the campaign, and a deterministic renderer draws the result — so your screens arrive exactly as you built them.
What sizes do I get?
Exact dimensions for every App Store size, rendered to spec so uploads pass validation the first time. No resizing, no rebuilding a canvas per device.
Can I change something after it renders?
That's the editor. Ask for the change in plain words — shorter headlines, a warmer accent, swap frames two and three — and the set re-renders. Every change is a version you can return to.
Do revisions cost extra?
No. A revision re-renders the set you already have rather than generating a new one, so iterating is free. Credits are only spent when a new set is produced.
How long does a set take?
About a minute from upload to finished frames.
Your app deserves
a better first frame.
Upload the screens you already have. See the set before you decide anything.